PlayStation 5 vs Project Scarlett: Cloud Gaming, Graphical Abilities, Storage & Memory, And More
More and more official details are beginning to surface about the much-awaited gaming consoles PlayStation 5 and Xbox's Project Scarlett. For several months the executives at Sony have been teasing details on their upcoming next-generation console. Yesterday at their E3 event, Xbox President Phil Spencer unveiled the details of their upcoming console and provided a Holiday 2020 release window. This is what we know so far about these upcoming next-generation consoles based on official details and some speculations.
Based on what we know so far, this is where PlayStation 5 and Xbox Project Scarlett differ. The PlayStation 5 will most likely back the PS Now, which is the gaming cloud service of Sony and currently being used by PS4. Project Scarlett, on the other hand, will utilize the upcoming cloud gaming platform of Microsoft called Project XCloud. It is expected that this will allow users to gain access to countless PC and Xbox One titles including retro Xbox titles to stream over the Internet.
Graphics Hardware and Processing
There is no doubt that the next-generation consoles will be much powerful than their respective predecessors. However, the question is, how significantly powerful are they going to be? According to Phil Spencer, the Xbox Project Scarlett is going to be 4x more powerful than the Xbox One X.
The PlayStation 5, on the other hand, will run on 8-core AMD CPU, which is a 7nm Navi-based architecture. The device's graphics capability, according to Sony will run on AMD hardware. Although Microsoft has been a little discrete and not direct about its chipsets, it recently revealed that the Project Scarlett will use the architecture and chipset of AMD.
Since it is apparent that both companies are using almost the same internal hardware, it will no longer be a surprise if both claim almost the same graphics capabilities. Both the PlayStation 5 and the Xbox Project Scarlett could reach 8K gaming resolutions and could support 120 fps frame rates.
Memory And Storage
Both the PlayStation 5 and the Project Scarlett will adopt the SSD for their storage to enhance loading times. In one of his previous demo, Playstation's Mark Cerny showed that the SSD within the PlayStation 5 DevKit, it can cut the loading time of a game from 15 seconds down to 0.8 seconds. Meanwhile, engineers who worked behind Project Scarlett unveiled that the SSD is a game changer. Further, they shared that the SSD storage solution can be utilized as a Virtual RAM to speed up data access.